For all the Aussie Battlers

Well, the ones that make indie games.  I am proud to present my latest web site: http://www.aussieindie.com. It’s been live for a number of weeks now, and with a little publicity from Tsumea it’s been starting to grow in popularity. Currently I have 18 subscribers (according to FeedBurner), with a reach of 8 due to a new post. I created it because there doesn’t really seem like there’s any way for indie developers to get their game out there, and I know it’s something that I would like to have if I ever manage to go indie myself. I plan to extend it with an iPhone/iPod store but I’ll leave that for later.

Setting up and running it has been quite an interesting experience. I spent a few weeks slowly getting WordPress installed, grabbed some plug-ins and a nice theme. I created Gmail, Twitter and Cli.gs accounts, and set-up a WordPress plug-in to post to twitter when I publish a new post using Clig.gs for the links. After I had it all working I realised there was something I hadn’t really considered: content!

I’m not really much of a writer, so I’m not really in a position to write something from scratch, so I’ve been just using what developers have written about their own games. I first talked to John Passfield (who I’ve worked with at Pandemic Studios) since Three Blokes Studios had Brainiversity 2 coming up, and used that as the first post. I had to search out games for the first few posts but now I’m getting developers actively emailing me about their games which is good. I’ve also recently signed up for Google Analytics and installed a plug-in for it, but I think I’m going to have to wait a while for it to collect enough data to tell me anything useful.

While I still need to do a bit of work to get it where I want it to be, I’m quite pleased with the site so far. The emails I’ve had from people that get it have been positive but I guess I just have to wait to see how people use it.

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